![]() ![]() ![]() Now, there were a few nods to popular movies that did provide a few good monsters, such as the rogue robot from the episode “Go West, Young Scoob,” which was a fun take on the movie Westworld. Alas, we can’t expect horrifying visages that could scare the kiddies too much - though Zombie Island danced over that line a tad - and most of the creatures in this series wouldn’t scare a neurotic toddler with an animation phobia. The biggest criticism that can be leveled against What’s New, Scooby-Doo? is the flat and boring animation on display gone are the darker tones found in such offerings as Scooby-Doo on Zombie Island, and in its place is a dull color palette with a complete lack of vibrancy, and this severely-lacking aesthetic isn’t helped by the poor character designs given to the show’s ghosts and monsters. Daphne, not quite the klutz she’s been in the past. At least this series toned down the “Danger Prone Daphne” element a tad with her now being an excellent surfer, having the ability to make improvised lock picks, and she even uses her fashion knowledge to aid in the mystery-solving, so it’s nice to see a little character development there. The nicest thing that can be said about What’s New, Scooby-Doo? is that it reunited our classic cast of characters, who hadn’t been together since Scooby-Doo and Scrappy-Doo back in 1979, but now the entire gang is together again with Fred ( Frank Welker) setting traps, Velma ( Mindy Cohn) sorting out clues, Shaggy ( Casey Kasem) and Scooby-Doo forced to be bait for a monster or ghost, and poor Daphne ( Grey Griffin) still randomly getting kidnapped. This ninth incarnation of the Scooby-Doo series followed the same basic format of the original Scooby-Doo, Where Are You! where we’d have Scooby-Doo and the gang arriving at some new location - ski lodge, space camp, amusement park or even the Old West - they would encounter a ghost or monster to run from, and then they’d expose them as being some type of criminal or conman, which is basically the premise of What’s New, Scooby-Doo? So, it’s clear that the producers of this show were going with the old proverb “If it ain’t broke don’t fix it,” but that all said, they still wanted to make things fresh, but how would they manage that? Well, for this series they tried to modernize things by having the gang use current technology, such as cellphones, laptops, and night vision binoculars, yet aside from this “modernization,” there really wasn’t all that much new to be found in a show called What’s New, Scooby-Doo? ![]()
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